Pocky & Rocky[a]is a 1992scrolling shootervideo game developed and published byNatsumefor theSuper Nintendo Entertainment System(Super NES). It is the sequel toTaito's 1986 arcade gameKiKi KaiKai.Pocky & Rockyfollows the adventures of a youngShintoshrine maiden, Pocky, and her newtanukicompanion, Rocky, as they attempt to save a group of goblins from evil forces. Gameplay takes place from a top-down perspective and features both single-player and cooperative modes.
The game was generally well-received by critics. It was followed byPocky & Rocky 2(1994) andPocky & Rocky with Becky(2001). A new entry,Pocky & Rocky Reshrined, released in 2022.
Gameplay
Pocky & Rockyis ascrolling shootervideo game that takes place from a top-down perspective.[3]The screen can move either horizontally or vertically and the player-controlled characters can move in eight directions.[4]The game features six levels and allows its players to continue indefinitely.[5][6]In single-player mode, the player can choose to play as either Pocky or Rocky. In two-player cooperative mode, both characters are on the screen at the same time.[6]
Pocky can use herofudasto hit enemies from afar or swing hergoheito damage enemies close up.[5]Likewise, Rocky can throw leaves across the screen or quickly turn his backside and swing his tail.[7]Both characters can slide across the ground to cover the area quickly. If a player bumps into the other while sliding in a two-player game, it will cause the other player to spin out of control across the screen, damaging any enemies they come in contact with. A limited-use special bomb attack can be used to hit several or all the enemies present on the screen.[8]There are some differences between both characters. Pocky moves and slides slightly faster than Rocky does. However, Rocky's slide attack goes a long distance. Pocky's bomb attack is more powerful than Rocky's, although Rocky's bombs cover a wider area. Pocky can also perform a spinning attack, whereas Rocky is able to transform into an invulnerable and immobile statue for a short time.[8]
Variouspower-upscan be acquired that will increase the effectiveness of either Pocky or Rocky's attacks, such as making theirprojectileslarger or giving them the ability to throw multiple ones at once. Others include a shield that absorbs enemy attacks,[4]and a power-up that replenisheshit points, giving Pocky and Rocky more endurance. A floating being called "Help man" is hidden in each level that will drop power-ups when found.[8]
Plot
Set in aFar East-themed world,[9]Pocky & Rockyis about a youngmiko[5]girl named Pocky (known in Japan as Sayo-chan (小夜ちゃん)) who is tending to aShinto shrinewhen she is visited by Rocky the Tanuki, orraccoon dog(known in Japan as Manuke (魔奴化)). Rocky is a member of a group of creatures known as the NopinoGoblins. Some time ago, the Nopino Goblins (Yōkaiin Japan) went insane, but were stopped and cured by Pocky. Rocky tells Pocky that the Nopino Goblins have gone insane yet again and that she must help them. Suddenly, Pocky and Rocky are ambushed by the Nopino Goblins, which appear to be under a spell. Together, Pocky and Rocky must unravel the mystery of who is controlling the Nopino Goblins. Throughout the game, they battle a number of creatures fromJapanese mythology, includingkappas.[8]
Release
Pocky & Rockywas licensed byTaitotoNatsume, who developed and published the game for release in Japan in 1992 and the rest of the world in 1993. It is the sequel to the 1986 arcade gameKiKi KaiKai.[4][5]In Japan,Pocky & Rockywas broadcast on theSatellaviewservice on June 6, 1997.[10]
Pocky & Rockywas generally well-received by critics, with some calling the gameplay addictive. The two-player mode was considered by some reviewers to add a lot of value to the game. In addition, the controls were considered easy to pick up and play. On the other hand, some reviewers experienced slowdowns inframe rate. The graphics of the game, especially the backgrounds and enemies, received praise for being colorful and well-animated, many comparing it toThe Legend of the Mystical Ninjain graphical style. The special effects and weather effects in the game were also well received by reviewers. However, some critics commented on the lack ofparallax scrollingandMode 7effects. The music and sound were positively received, and many critics thought it fit the theme and setting of the game well.[a]In 1996, Super Play ranked the game 91st on their Top 100 SNES Games of All Time.[14]